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Zoom - Release 2 (1996)(Active Software)[!].iso
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aliengenocide
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1992-11-07
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4KB
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99 lines
Alien Genocide
===== ========
Programmed By:-
C.Burfitt
Graphics By:-
A.Newbury
P.Newbury
Music By:-
S.Buxton
This program was written using AMOS.
The Plot
=== ====
The heavy cruiser 'Grant' has been infested by a alien force. All crew
members aboard the Grant have been killed. Earth force cannot tolerate
hostile aliens within our space ways. For this reason you have been sent
to the Grant to eliminate all the aliens. To do this you will have to
detonate the ships reactor core. Once this has been achieved you must put
as much distance between you and the Grant as possible. Good Luck.
Controls
========
Left Mouse Button - Fire gun (or missile if armed)
Right Mouse Button- Arm/Disarm missile
Up on joystick/'p'- Pause game
Down on joystick/'q'- Quit game
The crosshairs are moved using the mouse. The number of missiles you
have is displayed on the right of the grey panel at the bottom of the
screen. This number is displayed in red if a missile is armed. Your
energy is displayed on the left of the panel.
Game Information
==== ===========
Level Codes- These are given at the start of each level. Once you have a
code it can be used by clicking on 'Enter Code' on the title screen and
then typing in the code.
If you do not have access to a keyboard then the mouse can be used.
Simply click on the numbers you want and then click on 'E' when you have
finished.
Once a code has been entered you will be taken to that level with
the amount of energy and missiles you had when you originally got there.
Preview Codes- These will take you to a level with no missiles and 2%
energy so you can get a taste of what is on levels you haven't yet
reached.
Level Code
2 0200800016
3 0300800014
4 0400800014
5 0500800013
6 0600800013
7 0700800013
Data Disks- We plan to release new data disks for the 'CHG' program.
Instructions on how to load these will be provided on these data disks.
Distribution
============
You are free to distribute this game as long as all files on both disks
are included on the copies being distributed.
If you are distributing the game on CD then the contents of the CHGFiles
drawers on both disks should be put in a single draw. Note that files such
as 1.Dat are on both disks but only the ones from disk one (labelled 'CHG'
should be used. The easiest way to do this is to install the game to a
hard drive by pressing 'y' then enter during the startup sequence. This
will place the correct files in a draw called CHGFiles on the hard drive.
If distributing on CD you do not have to include my startup-sequence.
To load game type:-
CHG path
At Cli prompt where path is the location of the game's files e.g.
CHG SYS:PDGames/CHGFiles/
If no path is given then the program will assume it to be SYS:CHGFiles/.
We have gone to much trouble to ensure that the game will be compatible
with CD Rom systems. You do not need a keyboard to play the game and so
should work fine on a unexpanded CD32.
This game has been tested on the following:
A500 (1Mb)
A500+(1Mb)
A500+(2Mb)
A1200(1/2 drives)
We hope you enjoy playing Alien Genocide.